Joe Rover

Joel “Joe” Tobias Rover

“Time to let the dog out.”

Leader of The Pack, a group of his friends consisting of Sally Pine, Brain Walker, Danny Smith, and Bandit


Base of Operations:

Megaton City

Appearance:

  • Tangled mop of blonde hair, goofy-looking 21-year-old
  • Half-breed Sirian. Both parents are human but an accident in genetics gave him his powers. An ancestor was a Sirian.
  • Even before the accident with the Dark Matter, Joe showed signs of super-gifts.

Notes:

  • Unsure of himself, hides behind his quick wit and lousy puns.
  • Though bullied most of his life, he tries to do the right thing.
  • Has a tendency to get cliches wrong because of historical distortion/corruption.

Dogboy

“Talk to the paw because the floppy ears aren’t listening.”
Joe Rover’s alter ego


Appearance:

  • Muscular 6 foot humanoid golden retriever.
  • Black sunglasses, purple cape, purple sports utility vest with Fabricator pockets.
  • Off-white t-shirt with emblem.
  • Blue jeans, black boots with fur and paws sticking out.
  • Yellow belt with smaller emblem and Fabricator.

Nicknames:

  • The Megaton Mutt
  • Mutt of Marvels
  • The Heroic Hound
  • The Caped Canine

Insults:

  • Pup
  • Mutt
  • Fleabag
  • Drool(ing) Fool
  • Runt

Powers:

  • Teleportation (speed)
  • Telekinesis (strength)
  • Telepathy (can smell fear/feelings not words, though to him it might sound like words)
  • Healing/regeneration
  • Fur armor (some protection from harm)
  • Razor claws
  • Razor teeth
  • Dog breath (knockout)
  • Wolf lungs (blow objects around)
  • Puppy dog eyes (limited mind control)
  • Not prehensile tail
  • Cape stun, whap, or grab
  • Sonic howl/bark
  • Digger (phasing)
  • Hunter (invisibility)

Weakness:

  • Xeno-silver (burns and weakens)
  • Xeno-wolfsbane (drugs)
  • Xeno-mountain ash (force field, shocks)
  • Rolled up newspapers
  • Dog whistle/loud noises
  • His senses can be blocked or messed with
  • Leashes/collars
  • Dog instincts like “fetch”
  • Not enough phantasmic/Dark Matter energy

Gadgets:

  • Bone blaster/bo/blade
  • Grapple leash or whip
  • Tennis bomb
  • Collar cuffs
  • Stink shoes (filled with various gasses)
  • Frizz disc drones
  • Flea Taser
  • Dog whistle comlink and HUD system (DogCom)
  • Fire hydrant jet pack
  • Cold nose ray gun (freeze ray)
  • Dogmobile
  • Mutt-cycle
  • Dogfighter jet
  • Doghouse
  • WOOF Artificial Intelligence system
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